Unicorn Thunderzord 

The Unicorn Thunderzord was the personal Zord of the Blue Mighty Morphin Power Ranger. Built from the remains of the Triceratops Dinozord, it could combine with the other Thunderzords to form the Thunder Megazord.
First seen The Mutiny, Part II
Last seen Ninja Quest, Part I
Series Mighty Morphin Power Rangers
Length 30 m
Width 24.5 m
Weight 52 tons
Speed
Mach 0.9

The Power of Thunder

Lord Zedd’s Pirantishead monster was able to use its powers to freeze four of the Dinozords, including the Triceratops. However, Zordon had anticipated Lord Zedd’s return and along with Alpha 5, was able to prepare a second phase of Zord operation. Recalling the Rangers to the Command Center, Zordon explained that nothing they could do would ever give the Dinozords enough power and that they would now need stronger, new Zords equipped with the power of Thunder to combat Lord Zedd.

Standing on the rocks outside of the Command Center, the Rangers were introduced to the image of their new fleet of Thunderzords as they flew through the sky. Zordon described the Unicorn as having mythological powers and wisdom. The Unicorn would be piloted by the Blue Ranger. However, the Rangers would need to regain control of the Dinozords before taking control of the new Thunderzords. [MMPR2: “The Mutiny, Part II“]

The Unicorn Thunderzord

As the Rangers scrambled to regain control of their Zords, Lord Zedd stripped the Zords of their power and sank them into lava under the Earth. Alpha 5 recalibrated the Morphin Grid to encase the Zords with static power, giving them time to return the Zords to their hiding places. With the Dinozords saved, Zordon and Alpha 5 were able to use their remains to create the new Thunderzords. The Triceratops Dinozord was used to create the Unicorn Thunderzord.

Upon summoning, the Triceratops was struck by lightning, which caused the Dinozord to morph and reform into the Unicorn Thunderzord. The Unicorn was in the form of a large tank, with articulated mouth and tread sections. The Zord was mostly black in color, save for some blue and gold highlights. The head of the Unicorn featured featured a long golden horn.

The cockpit of the Zord was never shown but is assumed to exist. The Unicorn would form the right leg section of the Thunder Megazord. [MMPR2: “The Mutiny, Part III“]

Powers and abilities

The Unicorn could join with the other Thunderzords to form new combinations. Joining with the Lion, Firebird and Griffin Thunderzords, the group were able to create a flying armored tank known as the Thunderzord Assault Team. In this combination, the Zord would form the right bulkhead of the tank. [MMPR2: “Putty on the Brain“]

When those Zords were joined with the White Tigerzord, a new combination called Mega Tigerzord was formed. In this combination, the Unicorn acted as the right leg section of the Zord. [MMPR2: “White Light, Part II“]

The Unicorn could mount a small offensive individually. The Zord could levitate massive boulders through the air to bombard giant sized monsters. [MMPR2: “Two for One“]

Fate of the Unicorn Thunderzord

The Unicorn Thunderzord was used successfully for the first year of Lord Zedd’s assault on Angel Grove but would not survive for longer. During the confrontation against Rito Revolto, the Unicorn, assembled in Thunder Megazord form, was outnumbered against Rito and his monster gang.

The damaged Thunderzord power accelerator was at peak level due to the power bank leaking energy, despite Alpha 5’s best efforts to contain it. With the unstable power accelerator beyond limits, the Unicorn, along with the other Thunderzords began to explode and fall apart piece by piece, with no way to revitalise them. [MMPR3: “Ninja Quest, Part I“]