Thunder Megazord
The Thunder Megazord was the combined form of the Thunderzords. Built from the remains of the Dinozords and armed with a large Thunder Saber, it could destroy giant-sized monsters. |
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First seen | The Mutiny, Part III |
Last seen | Ninja Quest, Part I |
Series | Mighty Morphin Power Rangers |
Height | 54 m |
Weight | 288 tons |
Table of Contents
The Power of the Thunder Megazord
Lord Zedd’s Pirantishead monster was able to use its powers to freeze four of the Dinozords and take control of the Tyrannosaurus. However, Zordon had anticipated Lord Zedd’s return and along with Alpha 5, was able to prepare a second phase of Zord operation. Recalling the Rangers to the Command Center, Zordon explained that nothing they could do would ever give the Dinozords enough power and that they would now need stronger, new Zords equipped with the power of Thunder to combat Lord Zedd.
Standing on the rocks outside of the Command Center, the Rangers were introduced to the image of their new fleet of Thunderzords as they flew through the sky. However, the Rangers would need to regain control of the Dinozords before taking control of the new Thunderzords. [MMPR2: “The Mutiny, Part II“]
As the Rangers scrambled to regain control of their Zords, Lord Zedd stripped the Zords of their power and sank them into lava under the Earth. Alpha 5 recalibrated the Morphin Grid to encase the Zords with static power, giving them time to return the Zords to their hiding places. With the Dinozords saved, Zordon and Alpha 5 were able to use their remains to create the new Thunderzords.
Thunder Megazord assembled
The Red Dragon Warrior Mode would form the main core of the Thunder Megazord, to which all the other Thunderzords would connect. The Unicorn would form the right leg section whilst the Griffin would form the left leg of the Thunder Megazord. The Lion would form the chest armor, arms and helmet whilst the Firebird would form the armored wasit of the Thunder Megazord, to which the Thunder Saber would attach.
The cockpit of the Thunder Megazord was located within the green dome of the Lion, located in the chest of the Thunder Megazord. The cockpit was a large green colored area with control consoles at which the five Rangers would stand. The Zord appeared to be controlled by a series of joystick-style controls operated by the Red Ranger. [MMPR2: “The Mutiny, Part III“]
The Zord did not require all five pilots in order to operate, as the Red and Black Rangers were able to control the Zord in battle with the other three Rangers absent. From the cockpit, the Rangers could monitor computer control, weapons systems and primary and auxiliary power sources.
The Zord would eject the Rangers under certain circumstances. If the Zord was under an extreme attack, the Rangers would be thrown free of the cockpit. This first occurred in during the battle against the Turbanshell [MMPR2: “Green No More, Part II“], but was repeated during an assault by Serpentera [MMPR2: “Rocky Just Wants to Have Fun“] and finally during the destruction of the Megazord. [MMPR3: “Ninja Quest, Part I“]
Powers and abilities
The Thunder Megazord could generate a rapidly expanding white mist from its hands which was strong enough to knock giant monsters to the ground. The Zord was protected by force fields which could be remotely controlled from the Command Center. [MMPR2: “The Wedding, Part II“]
However, the primary weapon of the Thunder Megazord was the Thunder Saber, a large curved sword normally carried in a scabbard held at the waist of the Megazord. The Thunder Saber had a large decorative hilt with a large green orb at its center. The Thunder Saber could be charged with so much energy that it would glow, allowing it to cut through almost any giant monster, destroying it.
Monsters destroyed by the Thunder Saber include;
Fate of the Thunderzords
The Thunder Megazord was used successfully for the first year of Lord Zedd’s assault on Angel Grove but would not survive for longer. During the confrontation against Rito Revolto, the Thunder Megazord was outnumbered against Rito and his monster gang.
The damaged Thunderzord power accelerator was at peak level due to the power bank leaking energy, despite Alpha 5’s best efforts to contain it. With the unstable power accelerator beyond limits, the Thunderzords began to explode and fall apart piece by piece, with no way to revitalise them. [MMPR3: “Ninja Quest, Part I“]